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Android app development basics to advance step-by-step Coupon | Free

Learn how to develop android apps quickly,i will instruct from android software basics to high level android codes – Free Course

Best for beginners among authors

This course help you to know android basics from advance.Most of tutorial developer they have crafted their tutorial in random ways.But we are providing a better knowledge.Once you start to to learn our tutorial ,no need to wait till complete all class to create application.

Easy to develop

We are staring from installation of software. So you can able to focus easy manner

Develop Innovative application

You can develop more innovative application by using image processioning,and open CV codes.

In 2015, Android is the most popular mobile operating system in existence. Figures from International Data Corporation show that Android eclipsed iOS in mid 2010, and by the end of 2014, the operating system owns about 81% of the market share, well ahead of iOS on 15%. The once-shy acquisition by Google is now the hottest property in the mobile marketplace, dominating the landscape in smartphones, tablets, and connected devices. It’s hard to look around and not see an Android-powered device somewhere, whether it’s a Samsung Galaxy-variety smartphone on the train, a tablet or convertible on someone’s desk, or, increasingly, wearables and smartwatches.

It wasn’t always like this.

Android started life (in the way we know it now) before Google acquired Android, Inc. in October 2003. At that time, Android, Inc. was run by Andy Rubin (who later joined Google) and his colleagues Rich Miner, Nick Sears, and Chris White. Their stated goal was to develop smarter mobile devices that [were] more aware of [their] owner’s location and preferences, but they did not have mobile phones in their sights. Android, Inc. was initially focused on digital cameras, but quickly realized that the market for smart digital cameras was not nearly ambitious enough.

It’s important to recognize that at the time-around 2004 to 2005-mobile phones were not anything like their modern counterparts. Motorola had just released the (very popular) RAZR V3, and the earliest 3G handsets were starting to become increasingly popular. Motorola’s A1000 was one of the early 3G smart phones released in Australia, supporting web browsing, rudimentary applications, and a touchscreen interface. Nokia was still well transfixed with the (then) highly successful Symbian operating system, which could be found on an increasingly wide variety of feature phones that had powerful cameras, loudspeakers for music, or large screens for web browsing; but invariably, not all of these in one package. HTC was big in smart devices, producing a range of Windows Mobile devices that were hugely popular in business circles.

What the industry lacked was a cohesive feature set in one device. Inevitably, you could purchase a device that did one thing well, and a few other things not especially well. You could choose a smartphone with a big screen and poor software, decent software and a poorly performing camera, or a variety of handsets that really did nothing especially well.

There was also the walled garden effect; mobile was nothing like desktop computing. It was proprietary, limiting, and, for the most part, uncomfortable. People wanted (even expected) the same amount of flexibility and power on their mobiles that they had on their computers, but it just wasn’t happening.

same amount of flexibility and power on their mobiles that they had on their computers, but it just wasn’t happening.

Before too long, Android, Inc. switched goalposts and set about changing the mobile landscape forever. Not too much was known about their early work, but the company was not on the path to success. Andy Rubin ran out of money to fund the venture and needed assistance from friends. It was at this point, August 2005, that everything changed, as Google sat up and took notice.

As Google purchased the fledgling startup, Rubin, Miner, and White were to join Google, but little else was known. It was widely speculated that Google wanted to get into the mobile market, but at the time (oh, hindsight) it seemed somewhat fanciful.

It wasn’t until after the Google acquisition that Android reached its first significant milestone: the operating system that would later be known as Android was built, offering a mobile platform based on the open-source Linux kernel. Google began to pitch the premise to original equipment manufacturers (OEMs), but little was publicly revealed. At the same time, Apple was gearing up to release the first iPhone in 2007, and other phone manufacturers were blissfully releasing feature phones that weren’t built with smart in mind.

It wasn’t until November 2005 that the Open Handset Alliance (OHA) was formed, and a viable product was finally revealed to the world. Google had built the OHA, working with a consortium including HTC, Sony, and Samsung (who were not, at the time, particularly dominant in the mobile market) as well as chipset and other equipment manufacturers including Qualcomm, Texas Instruments, and a number of carrier partners.

Google took the wraps off the mobile platform it had been developing, revealing the first public version of Android based on the Linux kernel, on (at the time) unnamed hardware from an unspecified partner.

The first Android-powered hardware came from HTC (which had a bit of prowess in the early smartphone days), though the first device was not to go on to retail sale. The device resembled a hybrid of a Blackberry device (with a physical keyboard below a landscape colour display) and some of Samsung’s earlier Windows Mobile devices. Indeed, the unveiling of Apple’s iPhone in early 2007 saw that this early prototype would be quickly forgotten in lieu of a touchscreen device that would directly challenge Apple’s new market entrant.

With the iPhone, Apple had tapped into a goldmine, though it was the early days. Phones were no longer dominated by small screens and limited by poor user interfaces and (perhaps, most significantly) to accessing the whole of the Internet through a postage-stamp sized window. The first iPhone, with its big glorious screen and promises of a desktop-like browsing experience, set the market afire. Speculation was rife that Google (with its acquisition of Android) would release a gPhone, a Google competitor for the incumbent iPhone, but nothing could have been further from the truth.

Apple viewed the iPhone as the pinnacle of its development; it was an Apple product, designed to work with Apple services, allowing Apple to control the entirety of the user experience. Yes, the iPhone opened new doors, but it didn’t open Apple’s: you played within their rules, on their hardware, or you didn’t play at all.

Google was on to something completely different; it didn’t want to build hardware. It didn’t want to control the hardware. Android wasn’t an iPhone competitor. Android would power iPhone competitors from every major manufacturer. The iPhone wouldn’t have a Google phone to compete against, it would have many. They would be in different shapes, sizes, with different features, but united by a commonality: they would run Android, they would have tie-ins to Google’s services, but the platform would be open to everyone.

HTC quietly developed the phone that would be known as the Dream behind closed doors, unveiling the device in September 2008. The HTC Dream (aka the HTC G1) had both a touchscreen and physical keyboard, a trackball for pointer-type interaction, and a number of other features. Most importantly, it featured the first public release of Android, known simply as Android 1.0. This is where our journey begins.

About the Instructor 3.0 Average rating 0 Reviews 573 Students 1 Course Dr.Stravis cery Senior Software architect scientist at google Inc.

I was started my programming journey from 12 years back.It was propitious days of handwork through interest.while my interest was in apex i was came forward to know ultimate knowledge in web-application development. However i could learn 16 different kind of programming language in better meaner,i was focused on web-application development since long years back.After i get into google Inc.I have been concentrating on android application development.Now we are focus on creation of meritorious apps though most predominant censors. I would prefer android app developer for your career.

2nd September 2016